“I think we’ve been solving those issues with every Zelda since [Ocarina of Time]. With each entry, I’ve tried to add things I couldn’t do before. Actually, it’s like I’ve been remaking it during these years. So if you ask me if there’s going to be a Zelda remake… I thought I was making it all this time! So maybe I haven’t done well enough, I haven’t been up to the expected level.” – Eiji Aonuma
Eiji Aonuma, the director for Majora’s Mask, The Wind Waker, and Twilight Princess, confirms and admits that’s been trying to find the “perfect” remake of Ocarina of Time. It’s not really a surprise when you have played Zelda a lot you can spot similarities in The Wind Waker and Twilight Princess to Ocarina of Time (you must collect three Goddess Pearls in The Wind Waker and three Fused Shadows in Twilight Princess before you can get the Master Sword, a similarity to both Ocarina of Time and A Link to the Past, which requires three important artifacts before you can pull the Master Sword from its resting spot).
“It’s complicated. Past things belong to our memories, and they grow bigger in there. If you play Ocarina of Time nowadays, you notice that it’s not that good. Sometimes it doesn’t move as fast as it should, graphics aren’t as beautiful as they should be; there are some confusing parts… Any present Zelda is technically superior. Everything goes faster, more fluid… but to best Ocarina of Time, a great change –comparable to what happened back then– must be introduced. And that’ll be rather complicated”.
Hopefully we can see something new in Zelda when Zelda Wii comes out in the coming years. Perhaps something that will actually make Zelda as popular as when Ocarina of Time first came out.
Source: Zelda Universe.